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How To Install Don T Starve Mods

Adding Mods to Your Don't Starve Together Server

Concluding updated: 2022-08-02

Calculation mods to your Don't Starve Together server is very easy, every bit the game already has a arrangement that will allow you to automatically download and install mods directly from the Steam Workshop. This article will evidence where it is located and how to use information technology.

Download the Mods to Your Server

Go to the "File Manager" tab on the left mitt side of your NodePanel and click on the mods binder to open it. In one case yous accept opened the mods folder, await for the file dedicated_server_mods_setup.lua. This is the file that controls the automatic system for downloading mods automatically. Select the file and and then click "Edit" to open a text editor.

Editing the dedicated_server_mods_setup.lua file for a Don't Starve Together server in NodePanel

Once yous accept that file open, there are instructions within of it for how to add together the mods.

The initial view of the dedicated_server_mods_setup.lua file contents for Don't Starve Together

The system volition support downloading private mods or even entire Steam Workshop collections.

The characters -- in the setup file are comment characters, that tell the file to ignore annihilation after them, so don't begin the modernistic setup lines with those or they will non have effect.

Y'all have two options of how to add together mods from the Steam Workshop to your server, you tin can add either mods individually, or by adding the mods to a collection and having the server download the whole collection.

Calculation Individual Mods

To use a single mod, add the line:

          ServerModSetup("ID number")                  

Where ID number is replaced with the Steam Workshop ID number. Make sure to keep the quotation marks (" ").

Adding an individual mod to the dedicated_server_mods_setup.lua file for Don't Starve Together

To easily find the Steam Workshop ID number for a specific mod, outset your Steam client and go to the Steam Workshop for Don't Starve Together. Once in the workshop, click on a modernistic and it volition have you to a website for that mod. In the URL at the top of the Steam window, the ID number will be near the very end, immediately after id=. See the example below.

Workshop ID number location for a Don't Starve Together mod

If you need to add additional mods, just add together another ServerModSetup("< ID number >") line under it, and keep repeating until yous have added all the mods you desire downloaded.

Adding Workshop Collections

It is possible to add an entire workshop collection, use the line:

          ServerModCollectionSetup("Workshop Collection ID")                  

Below is an instance of both lines added to the file:

Adding a workshop collection to the dedicated_server_mods_setup.lua file

It is mostly more popular to add together mods individually rather than through a collection, to more hands add/remove mods and to organize them in the file. The workshop drove was removed earlier continuing, so the residuum of the process would be simpler.

Enabling the Mods

Create the modoverrides.lua file

In the File Manager of your NodePanel, navigate to the /.klei/DoNotStarveTogether/MyDediServer/Master location, and click on the Create File push. Name it modoverrides.lua, and then feel complimentary to re-create paste the text below into the file.

This example file allows for four mods, merely feel free to add additional lines for more mods. Brand sure to leave the return { portion at the commencement, and the double } } at the end. Those signify the beginning and the end of the file.

Supplant the #### portions with the workshop mod id numbers. See the examples below for how this file should look every bit well.

Creating a file to enable mods for Don't Starve Together in NodePanel

          return {   ["workshop-####"]={     configuration_options={  },     enabled=true    },   ["workshop-####"]={     configuration_options={  },     enabled=true    },   ["workshop-####"]={     configuration_options={  },     enabled=true    },   ["workshop-####"]={     configuration_options={  },     enabled=true    }  }                  

Example image of the contents of a modoverrides.lua file

If you have Overworld and Caves split apart, the procedure will be similar. The simply difference being, create the modoverrides.lua file in the /.klei/DoNotStarveTogether/MyDediServer/Caves folder in your file manager.

Start Your Server

Get-go your server up and brainstorm playing on information technology with all of your mods! If you're curious every bit to where your mods are located on your server, you tin can notice them in your /mods and /ugc_mods folders on your server. Depending on when the mods were created/updated/formatted, they volition terminate up in either location on your server.

Mod locations for Don't Starve Together in NodePanel

Configuring Your Mods

Sometimes information technology'south not plenty to just enable your mods, but you want to configure how they behave as well. The all-time fashion to accomplish this is to have your game client create the file, as there's a lot of configuration that can go on to configure your mods.

Creating the Files to Upload to Your Server

Within the game client on your PC select "Host Game".

The Don't Starve Together in-game main menu

Enable the "Server Mods" y'all wish to utilise on your server, these will be Steam Workshop addons yous've subscribed to.

Enabling the Server Mods for a Don't Starve Together server in their in-game GUI

Take the time to configure each mod how you lot wish, all of your changes will exist included in the files nosotros will be uploading to your server.

Don't Starve Together's in-game GUI to configure Server Mods

One time everything is how y'all wish, select the "Generate Earth" button in the lower right.

Upload the Mod Config Files

Once the globe has finished beingness created, go out to the Main Card and select "Host Game" once again. Click on the folder icon, it will take you to the files we will be needing. The location on a Windows PC is unremarkably Documents\Klei\DoNotStarveTogether\(randomly generated number)\Cluster_1\.

Don't Starve Together's in-game GUI to take you to the files on your PC

Select the Chief folder, and you find a file called modoverrides.lua. Upload this file to your /.klei/DoNotStarveTogether/MyDediServer/Master folder in the File Director of your NodePanel. Yous tin can drag and drop the file directly into your server, or you can also utilize FTP. This file is very of import, equally it will enable the mods we will exist uploading to the server in the next step. Information technology likewise includes all of your changes you lot made to customize the mods.

A view of the files for the server you just made for Don't Starve Together on your PC

The location of the modoverrides.lua file on your PC

Repeat the process for Caves if applicable. You volition select the Caves folder on your PC and upload that detail modoverrides.lua file to /.klei/DoNotStarveTogether/MyDediServer/Caves on your Nodecraft server.

Here'due south what the contents of the file can expect similar in comparison when you have various settings within each modernistic configured:

The modoverrides.lua file for a Don't Starve Together server with setting configurations in NodePanel

MUCH easier to let the game get yous the correct syntax than trying to type information technology out yourself. If you lot have any questions or issues at all, please accomplish out to the states in Support! https://app.nodecraft.com/support

Source: https://nodecraft.com/support/games/dont-starve-together/adding-mods-to-your-dont-starve-together-server

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